CI Games
Job title:
Senior Gameplay Programmer
Company
CI Games
Job description
Join CI Games and be part of shaping the future of gaming. As we embark on an ambitious strategic roadmap with major releases planned for 2025-2028, we’re seeking a talented and dedicated Senior Gameplay Programmer to help us create ground-breaking experiences that captivate players worldwide.A career at CI Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.Key Responsibilities:
- Gameplay Systems Design: Architect and implement advanced gameplay mechanics, from combat and AI behaviours to player interactions, ensuring they are responsive, intuitive, and fun.
- Feature Development: Lead the development of complex gameplay features, including player progression systems, physics-driven mechanics, and interactive in-game systems, while ensuring scalability and reusability across projects.
- Code Optimisation: Analyse and optimise gameplay code for performance and memory efficiency, ensuring seamless gameplay experiences across platforms, without compromising on quality or responsiveness.
- Cross-Disciplinary Collaboration: Work closely with game designers, artists, and other programmers to implement gameplay features that meet design goals, aligning technical execution with creative vision.
- Prototyping and Iteration: Quickly prototype new gameplay concepts, iterate based on team feedback, and refine the systems for high-quality final implementations.
- AI and NPC Systems: Implement complex AI systems that govern NPC behaviours, pathfinding, and decision-making processes, delivering immersive, reactive game worlds.
- Tools and Pipelines: Develop and maintain tools, workflows, and gameplay scripting pipelines to empower the design team to iterate quickly and independently.
- Bug Fixing and Maintenance: Troubleshoot and debug gameplay issues, ensuring stability and robustness of the gameplay systems, both during development and after release.
- Performance Optimization: Work closely with the technical team to ensure gameplay systems are optimised for performance across different hardware specifications, from low-end PCs to high-performance consoles.
Key Requirements:
- 5+ years experience in gameplay programming, including the development of complex game mechanics and systems.
- Proven track record of shipping AAA games.
- Strong proficiency in C++ and experience with modern game engines (preferably Unreal Engine), with a deep understanding of gameplay systems, physics, AI, and player-controller interactions.
- Excellent debugging and analytical skills, with the ability to troubleshoot complex gameplay challenges and find creative solutions within technical constraints.
- Strong communication skills, with experience working collaboratively with designers, artists, and fellow programmers in a multidisciplinary team environment.
- Demonstrated ability to optimise code for performance, memory, and scalability, ensuring smooth gameplay experiences across diverse hardware.
- A deep understanding of player psychology, with a passion for creating responsive, engaging, and immersive gameplay experiences that resonate with players.
- Strong familiarity with AI behaviours and physics systems within game environments, ensuring dynamic and believable in-game experiences.
What we offer:
- Attractive remuneration and annual discretionary bonus.
- Generous benefits supporting your wellbeing.
- Opportunities for professional development within a supportive and collaborative team.
- Remote work with flexible schedules (core working hours 10am-4pm CET), allowing you to work alongside talented individuals from around the world.
- An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry.
- A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.
- Studio events and wrap-up parties, access to all games released by CI Games and company merchandise.
- A chance to be part of something ground-breaking as we shape the future of gaming.
Recruitment Process:
- Once our Talent Acquisition team receives your application, together with the hiring team, we will review your CV, portfolio and the answers you provided in the application form and if all the boxes are ticked, we’re moving to the next stage.
- Initial call with Talent Acquisition Specialist – During this call you’ll learn about the company and we learn about you. We’ll talk about your experience & expectations with working in a fully remote environment and we’ll talk about your expertise. We’ll finish this call with some admin questions. There will be an opportunity for you to ask any questions as well.
- After the initial call, usually 1 or 2 interviews with the hiring team follows. These interviews will be a bit more technical and will go deeper into your experience, skills & knowledge. As you would have signed an NDA by now, you’ll also learn a bit more about the project you would work on. During these interviews we’ll also focus on finding out whether you’re a good fit for our company culture and that we share the same values.
- We may or may not ask you to do the test – this is decided on an individual basis and you will receive instructions with the test.
- If everything goes well, the last step in the recruitment process is the offer presentation call with the Talent Acquisition Specialist and your future line manager to discuss the offer and next steps to get you successfully on board.
We are an equal opportunities employer, hiring and developing our best talent based on merit. Accessibility is at the heart of our games, and we are committed to not discriminating against people based on race, religion, gender, sexual orientation, national origin, age, disability, or social status. Should you require adjustments or flexible arrangements to interview, or take up a role with us, please let us know in your application and we will accommodate to the best of our ability.Founded in 2002, we have been creating globally recognised titles twenty years. The fan-celebrated Sniper Ghost Warrior franchise has sold over 14 million copies worldwide, while the action RPG, Lords of the Fallen, has been enjoyed by over 10 million players across the globe.Our Hexworks studio is currently working on The Lords of the Fallen, the highly ambitious follow-up to the original 2014 hit. Steering the franchise in a new direction towards dark fantasy, the action role-playing game will feature a fully revised, challenging combat system, and promises to be CI Games’ most ambitious project currently in development!Underdog Studio is the internal development team responsible for the highly successful and long running Sniper Ghost Warrior series. With a name that encapsulates the determination and hard working attitude of the 50-strong crew, the team is mainly spread across Europe. As the SGW franchise continues to go from strength to strength with each new iteration, the Underdog team looks forward to achieving even higher standards of quality in their upcoming titles.Founded in 2018, United Label is a publishing house specialising in highly ambitious, lovingly-crafted video games. Röki, the studio’s inaugural release, received critical acclaim upon its launch in late 2020, with Eldest Souls and Tales of Iron both releasing in 2021 to great reception from media and players. Driven by a desire to work with the most innovative game creators around the globe, from highly experienced teams to passionate start-ups, United Label offers a platform to deliver titles with a unique vision and a publishing structure for success.
Expected salary
Location
England
Job date
Wed, 27 Nov 2024 05:07:32 GMT
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