UI Tools Programmer (Mid/Senior)

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At Rockstar Games, we create world-class entertainment experiences.

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium – all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. 

Rockstar Dundee is on the lookout for a talented UI Tools Programmer who possesses a passion for delivering world class user interfaces that help form the connection between the player and our games.

This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of Dundee, Scotland. 

WHAT WE DO

The UI Team at Rockstar is a diverse, multinational team made up of programmers and developers from across our studios.

Working together across time zones we use our industry-leading, in-house proprietary “RAGE” engine to produce the User Interface features that form the connection between the player and our games.

We develop our own UI tools, editors and technologies to let our UI developers realise the creative vision of the projects we work on while constantly striving for excellence to produce the seamless UI experience our millions of players expect.

RESPONSIBILITIES

  • As a UI tools programmer, you will provide new tools and updates to existing tools to facilitate the UI Developers in creating the best UI content in a timely manner.
  • Working with your lead, you will be responsible for tool feature deliverables and sets of tasks to support other tool feature areas.
  • You will provide time estimates and technical issue forecasting for all work which you then assume full responsibility for.
  • Giving frequent communication updates to your lead and involving them in any discussions that arise from your tasks, you will deliver high quality, well-tested, and performant code to the time requirements agreed upon.
  • Working with the other UI tool team members, you will be asked to review other programmer’s code and must ensure your feedback means it meets the expected quality levels.

QUALIFICATIONS

  • A degree in software engineering, mathematics or computer science.
  • 2+ years combined industry experience within AAA game development studios.

SKILLS

  • An expert in C# and high-level design patterns.
  • Adept at C++, must be able to understand proprietary open-source C++ library usage.
  • Comfortable with a wide range of code architectures including OOP design patterns, MVVM and SOLID programming.
  • Familiarity with MVVM software design. Especially WPF.
  • Fully experienced with the programming challenges related to UI development.
  • Familiar with bug tracking workflows (ex. JIRA).
  • Familiar with version control software (ex. Perforce).
  • Familiar with the tools and SDKs of all major consoles.
  • Strong debugging and deductive skills.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • In-depth familiarity with Rockstar products.
  • Ideally 1+ published AAA console titles or 2+ years AAA development experience.
  • Developed and delivered high level software tools to internal clients, such as a game editor application for peers.

HOW TO APPLY

Please apply with a CV and cover-letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.

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